Web Design

My Glamorous Life: Lucy Ricardo, C’est Moi

Jeffrey Zeldman - Wed, 02/01/2012 - 10:07

TRYING A NEW breakfast place. I tell the cashier, “Extra crispy bacon.”

“Extra bacon,” she says.

“No, not extra bacon. Extra crispy bacon,” I say.

A fast-paced volley of shouted Spanish follows, between the cook, the cashier, and the server. A customer in line behind me chimes in. He is either describing my order to the cashier or telling her about a dream he had involving velvet chickens. I’ve got to learn Spanish.

The cashier turns her green gaze back to me.

“Extra bacon,” she says.

“Um, no,” I say.

No bacon,” she says.

“Yes, bacon,” I say. “Spinach mushroom omelette, bacon — no toast, no potatoes.”

I will never be able to make it up to her, or to the other customers in line behind me. Or to the pig, quite frankly.

“Extra bacon,” she announces.

I say, “Thank you” and leave a tip in the jar.





Categories: Web Design

A List Apart: a change is gonna come, I can feel it

Jeffrey Zeldman - Tue, 01/31/2012 - 13:00

TODAY, TWO invaluable contributors to A List Apart move on, and a new member joins our ranks:

Aaron Gustafson (@aarongustafson), author of Adaptive Web Design (the clearest, most beautiful explanation of progressive enhancement I’ve ever read) and nearly a dozen brilliant A List Apart articles, has been a technical editor at A List Apart for six exciting and formative years.

Daniel Mall (@danielmall) has written three great ALA articles and served as A List Apart technical editor almost as long as Aaron.

Both gentlemen have had a profound and lasting impact on the nature and quality of A List Apart’s content. With the publication of today’s ALA issue, both gentlemen move on.

Aaron is the founder of Web Standards Sherpa (“journeying towards best web practices”) and Easy Designs LLC; co-founder of Retreats 4 Geeks; and manager of The Web Standards Project.

Dan is a former interactive designer for Happy Cog’s Philadelphia studio, former design director at Big Spaceship in Brooklyn, co-founder of Typedia and swfIR, and singer/keyboard player for contemporary-Christian band Four24. I can’t tell you what he is doing next — he has sworn me to secrecy — but trust me, it will be awesome.

Over a long career marked by extraordinary collaborators, Aaron and Dan are two of the smartest, and most talented people I’ve had the pleasure to work with. They are also friends. This isn’t goodbye, fellas.

JOINING US today as technical editor is Mat Marquis (@wilto). He marks his entrance into A List Apart’s world via this morning’s stunning article, Responsive Images: How They Almost Worked and What We Need.

Mat is a designer-slash-developer working at Filament Group in Boston. Mat is a member of the jQuery Mobile team, an active member of the open source community, and enjoys a complicated relationship with the now-defunct HTML5 “dialog” tag.

Welcome, Wilto!





Categories: Web Design

A List Apart: Pricing Strategy for Creatives

Jeffrey Zeldman - Tue, 01/31/2012 - 11:26

FREELANCERS AND STUDIO HEADS, learn what your rates say about your brand, and discover how to make more money by raising your rate strategically.

A List Apart: Pricing Strategy for Creatives by JASON BLUMER.

Illustration by Kevin Cornell for A List Apart Magazine.



Categories: Web Design

A List Apart: Responsive Images: How they Almost Worked and What We Need

Jeffrey Zeldman - Tue, 01/31/2012 - 10:18

RESPONSIVE WEB DESIGNERS, don’t miss Mat Marquis’ essential article in today’s A LIST APART, for people who make websites: Responsive Images: How they Almost Worked and What We Need. Mat shows why responsive images as we currently use them don’t quite cut it – and shares a way forward that involves the creation of a shiny new HTML element.

Illustration by Kevin Cornell for A List Apart Magazine.



Categories: Web Design

Responsive Images: How they Almost Worked and What We Need

A List Apart - Tue, 01/31/2012 - 08:00
With a mobile-first responsive design approach, if any part of the process breaks down, your user can still receive a representative image and avoid an unnecessarily large request on a device that may have limited bandwidth. But with several newer browsers implementing an “image prefetching” feature that allows images to be fetched before parsing the document’s body, some of the web's brightest developers are abandoning responsive images in favor of user agent detection, at least as a temporary solution. For us standardistas, UA detection leaves a bad taste in the mouth. More importantly, as the number and kinds of devices continue to grow, UA detection will quickly become untenable—just as browser detection did back in the bad old days before web standards. What's really needed, argues Mat Marquis, is a new markup element that works the way the HTML5 video element works. Sound crazy? So crazy it just might work.
Categories: Web Design

Pricing Strategy for Creatives

A List Apart - Tue, 01/31/2012 - 08:00
Strategic pricing helps your brand and helps you to make more money. Issuing a price is like handing out a business card—it’s a great branding tool, but be careful about what it says to your market. Beginning relationships with customers at a high price makes the statement: “we’re good at what we do and we know it.” Fighting with a competitor over a low price says “I’m uncertain about my abilities, so I’ll take what I can get.” Failing to use a considered pricing policy will leave you treading water in a sea of design mediocrity, allowing you to just stay afloat while you sell commodities. Jason Blumer explains how to become strategic about your pricing—including three things you can do immediately to kick-start your journey toward strategic pricing.
Categories: Web Design

Dyson to NY: drop dead

Jeffrey Zeldman - Fri, 01/27/2012 - 11:21

DYSON’S WEBSITE won’t sell me a vacuum cleaner. It claims New York, a U.S. state it provides in its own drop-down menu, is “not a valid state.” I have previously ordered Dyson products from the Dyson website and shipped them to a different address in New York. I have an account and everything. But the website won’t let me ship products to my office. This is just one of about a dozen errors that wasted half an hour of my life today.





Categories: Web Design

Accident

Jeffrey Zeldman - Mon, 01/23/2012 - 14:32

CAR JUST HIT ME as I was crossing street. Van carrying old people. Driver didn’t see me. Van struck my head. #

I punched door. Driver and passengers stared at me. Time slowed way down. I gestured for driver to pull over.#

Asked woman on street if I was bleeding. She said no. Told van driver to leave. He got out, walked over, insisted on seeing if I was ok. #

Black man, about 60. Told him I was good, merry Christmas. Shook his hand twice, nearly hugged him. Glad to be alive. #

Two hours later:

In ER with friend, getting checked after accident. #

No concussion, no spinal or brain injury, I’m very lucky. #

P.S. Having some back and arm pain today, nothing unexpected according to what the E.R. doc told me. Overwhelming feeling remains gratitude at being alive, although the feeling is more tempered now, not as giddy as it was immediately following the accident.



Categories: Web Design

A List Apart Issue No. 342: A Pixel Identity Crisis; An Important Time for Design; Building Twitter Bootstrap

Jeffrey Zeldman - Tue, 01/17/2012 - 13:11

In a triple issue of A List Apart for people who make websites, it’s time for designers to seize the day! Transcend mobile platform differences, harness the power of an open-source front-end toolkit, and band together to change the world:

An Important Time for Design

by CAMERON KOCZON

Cameron Koczon says designers have now been given a blank check—one that lets us band together as a community to change the way design is perceived; change the way products are built; and quite possibly change the world.

Building Twitter Bootstrap

by MARK OTTO

Mark Otto, the co-creator of Bootstrap, sheds light on how and why Bootstrap was made, the processes used to create it, and how it has grown as a design system.

A Pixel Identity Crisis

by SCOTT KELLUM

The pixel has long been the atomic particle of screen based design: a knowable, concrete unit of measurement. But layouts based on the hardware pixel are fast becoming an endangered species. Scott Kellum shows how math and media queries can keep you sane and help you design consistently across platforms.

Thanks

This is Mandy Brown‘s last issue as an editor. Mandy has brought a lot of great thinking to ALA; she will be missed. Mandy will continue as editor of A Book Apart.

Illustrations by Kevin Cornell for A List Apart





Categories: Web Design

Building Twitter Bootstrap

A List Apart - Tue, 01/17/2012 - 05:00
Bootstrap is an open-source front-end toolkit created to help designers and developers quickly and efficiently build great stuff online. Its goal is to provide a refined, well-documented, and extensive library of flexible design components created with HTML, CSS, and JavaScript for others to build and innovate on. Today, it has grown to include dozens of components and has become the most popular project on GitHub, with more than 13,000 watchers and 2,000 forks. Mark Otto, the co-creator of Bootstrap, sheds light on how and why Bootstrap was made, the processes used to create it, and how it has grown as a design system.
Categories: Web Design

An Important Time for Design

A List Apart - Tue, 01/17/2012 - 05:00
Design is on a roll. Client services are experiencing a major uptick in demand, seasoned design professionals are abandoning client work in favor of entrepreneurship, and designer-co-founded startups such as Kickstarter and Airbnb are taking center stage. It’s becoming increasingly difficult to ignore the fact that design has a massive role to play in the evolution of the web and the next generation of web products. The result, says Cameron Koczon, is that designers have now been given a blank check—one that lets web designers band together as a community to change the way design is perceived; change the way products are built; and quite possibly change the world.
Categories: Web Design

A Pixel Identity Crisis

A List Apart - Tue, 01/17/2012 - 05:00
The pixel has long been the atomic particle of screen based design: a knowable, concrete unit of measurement. But layouts based on the hardware pixel are fast becoming an endangered species. Even the introduction of a new, W3C standard reference pixel, although it promises stability in the long-term, can't help us navigate the current chaos. Consider the two "standard" pixel definitions and 500 "standard" viewports your user's Android device may support. To create designs that transcend platform differences—the promise of the web and standards—you must normalize pixels across devices. Scott Kellum shows how math and media queries can keep you sane and help you design consistently across platforms.
Categories: Web Design

Ding dong, SOPA is dead.

Jeffrey Zeldman - Mon, 01/16/2012 - 10:27

DING DONG, THE WITCH IS DEAD. For now, at least, the “ill-conceived lobbyist-driven piece of legislation” known as the Stop Online Piracy Act (SOPA) is no more:

Misguided efforts to combat online privacy have been threatening to stifle innovation, suppress free speech, and even, in some cases, undermine national security. As of yesterday, though, there’s a lot less to worry about.

…Though the administration did [not] issue a formal veto threat, the White House’s opposition signaled the end of these bills, at least in their current form.

A few hours later, Congress shelved SOPA, putting off action on the bill indefinitely.

Political Animal – Putting SOPA on a shelf



Categories: Web Design

Selling Design – an online reading list

Jeffrey Zeldman - Wed, 01/11/2012 - 11:30

TOMORROW, WHICH IS also my birthday, I begin teaching “Selling Design” to second-year students in the MFA Interaction Design program at School of Visual Arts, New York. Liz Danzico and Steve Heller created and direct the MFA program, and this is my second year teaching this class, whose curriculum I pull out of my little blue beanie.

In this class we explore collaboration and persuasion for interaction designers. Whether you work in a startup, studio, or traditional company; whether you design print, products, purely digital experiences, or any combination thereof; whether you’re the sole proprietor, part of a tightly focused team, or a link in a long chain of connected professionals, it is only by collaborating skillfully with others—and persuading them tactfully and convincingly when points of view differ and yours is right—that you can hope to create designs that make a dent in the universe.

During this spring semester, we’ll explore collaboration and persuasion from many points of view, and hear from (and interact with) many accomplished designers who will serve as special guest speakers. For our opening get-acquainted session, we’ll focus on texts that explore the some of the most basic, traditional (and rarely taught) aspects of design professionalism from the worlds of web, interaction, and print design:

Demystifying Design

by Jeff Gothelf – A List Apart

  1. Draw together
  2. Show raw work (frequently)
  3. Teach the discipline
  4. Be transparent
  5. Take credit for your wins
Design Criticism and the Creative Process

by Cassie McDaniel – A List Apart

  • Critique as collaborative tool
  • Presenting designs
  • What is good feedback?
  • Negotiate criticism
  • The designer as collaborator
Personality in Design

by Aarron Walter – A List Apart

  • Personality is the platform for emotion
  • A history of personality in design
  • Personas
  • Creating a design persona for your website [or other project]
  • Tapbots: Robot love
  • Caronmade: octopi, unicorns, and mustachios
  • Housing Works: a name with a face
  • The power of personality
Design Professionalism

by Andy Rutledge

You should read this entire brief book, but for now, sample these bits:

Do You Suck at Selling Your Ideas?

by Sam Harrison – HOW Magazine

Dyson is used as an example of a product that currently dominates the market, even though nobody initially believed in the inventor’s idea. Lessons:

  1. Tell a personal story
  2. Create emotional experiences for decision makers
  3. See what’s behind rejections
How to sell your design effectively to the client

by Arfa Mirza, Smashing Magazine

  1. Understand the nature of your client
  2. Have a rationale for every part of your design
  3. Show the best design options only
  4. Defend your design, but don’t become defensive
  5. Solicit good feedback and benefit from it
Money: How to sell the value of design – an email conversation

by Jacob Cass – Just Creative

Narrative of standing up to new-client pressure to do something against the designer’s self-interest, or which devalues design. Story told here is about money but it could be about any designer/client conflict in which the designer needs to gently educate the client. (Some designer/client conflicts require the client to educate the designer, but that’s another matter.)

How to choose a logo designer

by Jacob Cass – Just Creative

Basic article outlines ten background materials any designer (not just logo designers) should prepare to encourage confidence on the client’s part:

  1. Experience
  2. Positive testimonials
  3. A thorough design process
  4. Awards won/published work
  5. A strong portfolio
  6. Price
  7. Design affiliations
  8. Great customer service
  9. Business Professionalism
  10. Appropriate questions




Categories: Web Design

Good year for music

Jeffrey Zeldman - Sat, 12/31/2011 - 12:40

My last.fm favorites.



Categories: Web Design

The maker makes: on design, community, and personal empowerment

Jeffrey Zeldman - Fri, 12/30/2011 - 10:53

THE FIRST THING I got about the web was its ability to empower the maker. The year was 1995, and I was tinkering at my first website. The medium was raw and ugly, like a forceps baby; yet even in its blind, howling state, it made me a writer, a designer, and a publisher — ambitions which had eluded me during more than a decade of underachieving desert wanderings.

I say “it made me” but I made it, too. You get the power by using it. Nobody confers it on you.

I also got that the power was not for me alone: it was conferred in equal measure on everyone with whom I worked, although not everyone would have the time or desire to use the power fully.

The luckiest makers

Empowerment and desire. It takes extraordinary commitment, luck, and talent to become a maker in, say, music or film, because the production and distribution costs and risks in these fields almost always demand rich outside investors and tightly controlling corporate structures. (Film has held up better than music under these conditions.)

Music and film fill my life, and, from afar, I love many artists involved in these enterprises. But they are mostly closed to you and me, where the web is wide open, and always has been. We all know gifted, hard working musicians who deserve wide acclaim but do not receive it, even after decades of toil. The web is far kinder to makers.

To care is to share

Not only does the web make publishers of those willing to put in the work, it also makes most of us free sharers of our hard-won trade, craft, and business secrets. The minute we grab hold of a new angle on design, interaction, code, or content, we share it with a friend — or with friends we haven’t met yet. This sharing started in news groups and message boards, and flowered on what came to be called blogs, but it can also slip the bounds of its containing medium, empowering makers to create books, meet-ups, magazines, conferences, products, you name it. It is tough to break into traditional book publishing the normal way but comparatively easy to do it from the web, provided you have put in the early work of community building.

The beauty is that the community building doesn’t feel like work; it feels like goofing off with your friends (because, mostly, it is). You don’t have to turn your readers into customers. Indeed, if you feel like you’re turning your readers into customers, you’re doing it wrong.

If you see a chance, take it

The corollary to all this empowerment is that it’s up to each of us to do something positive with it. I sometimes become impatient when members of our community spend their energy publicly lamenting that a website about cats isn’t about dogs. Their energy would be so much better spent starting bow-wow.com. The feeling that something is missing from a beloved online resource (or conference, or product) can be a wonderful motivator to start your own. I created A List Apart because I felt that webmonkey.com wasn’t enough about design and highfive.com was too much about it. If this porridge is too hot and that porridge is too cold, I better make some fresh, eh?

I apologize if I sometimes seem snippy with whiners. My goal is never to make anyone feel bad, especially not anyone in this community. My message to my peers since the days of “Ask Dr Web” has always been: “you can do this! Go do it.” That is still what I say to you all.





Categories: Web Design

State of the web: of apps, devices, and breakpoints

Jeffrey Zeldman - Thu, 12/29/2011 - 13:38

IN The ‘trouble’ with Android, Stephanie Rieger points out the ludicrous number of Android screen sizes on a typical UK client’s website and comes to this conclusion:

If … you have built your mobile site using fixed widths (believing that you’ve designed to suit the most ‘popular’ screen size), or are planning to serve specific sites to specific devices based on detection of screen size, Android’s settings should serve to reconfirm how counterproductive a practice this can be. Designing to fixed screen sizes is in fact never a good idea…there is just too much variation, even amongst ‘popular’ devices. Alternatively, attempting to track, calculate, and adjust layout dimensions dynamically to suit user-configured settings or serendipitous conditions is just asking for trouble.

I urge you to read the entire article—it’s brief yet filled with rich chocolatey goodness.

Responding to it, Marc Drummond concludes that responsive web design default breakpoints are dead and urges designers to “use awkwardness as your guideline, not ephemeral default device widths” and return to fluid design. (I believe he may actually be thinking of liquid layout—the kind we practiced back in the early mid-1990s when cross-platform and multi-manufacturer desktop screen sizes and pixel-per-inch ratios—not to mention strong user font, size, and color preference options—made fixed-width layout design challenging if not impossible. As I understand fluid design, it is merely another word for responsive design, in that it relies on CSS3 media queries set to breakpoints.)

We’ve lost our compass

Rieger and Drummond are hardly alone in feeling that “our existing standards, workflows, and infrastructure” cannot support “today’s incredibly exciting yet overwhelming world of connected digital devices” (futurefriend.ly) and that something new must be done to move the web forward. And of course ppk has been warning us about the multiplicity of platforms and viewports on mobile since 2009.

Agreed: that is an exciting and challenging time; that fixed width layouts do not address, and adaptive layouts (multiple fixed-width layouts set to common breakpoints) do not go far enough in addressing, the challenges posed by our current plethora of mobile screen sizes, zoom settings, embedded views (i.e. “browser” windows inside app windows, often with additional chrome) and what Rieger calls “the unintended consequences” that occur as these various settings clash in ways their creators could not have anticipated.

As consumers, we’ve all had the experience of seeing the wrong layout at the wrong time. (Think of a site with both mobile and desktop versions—whether these versions are triggered by CSS3 media queries or JavaScript and back-end magic is beside the point because technology is beside the point—good user experience is all this is supposed to be about. On a Twitter app on a mobile device, the user follows a link; the link opens in the browser built into the Twitter app. Which version of the site does the user see? The mobile one or the desktop? Often it is the desktop, and that can be a problem if the app’s version of the browser does not permit zoom. Even if it is a mobile version, it may be the wrong mobile version, or it may not fit comfortably inside the app’s browser window.) Considering our own experiences and reviewing Rieger’s chart, it is easy to share Drummond’s conclusion that breakpoints are dead and that all sites should be designed as minimally as possible.

If breakpoints are dead, responsive design is dead

Of course, if breakpoints are dead, responsive design is dead, because responsive design relies on breakpoints both in creative workflow and as a key to establishing user-need-and-context-based master layouts, i.e. a minimal layout for the user with a tiny screen and not much bandwidth, a more fleshed-out one for the netbook user, and so on.

But responsive design is not dead; it has only begun. It is not a panacea but was never intended to be. It is simply the beginnings of an approach.

I respect those colleagues who say breakpoints are dead, understand how they reached this conclusion, and am eager to see where it takes them in the coming months as they experiment with new methods, perhaps developing wonderful and unforeseen best practices. I hope design will be a brilliant part of these new methods, not something that gets abandoned to create a bland but workable lightweight experience for all.

But I also believe it is possible to draw a different conclusion from the same data. It is even possible, I believe, to say the present data doesn’t matter—at least not in the long run.

Tale of the chart

There was a time in the late 1990s when industrious web designers showed how atrocious CSS support was in browsers. Eric Meyer’s Master Compatability Chart for Web Review, formerly at http://www.webreview.com/pub/wr/style/mastergrid.html, was one of the best, but is no longer available for your historical viewing pleasure—not even at the mighty Wayback Machine. That’s too bad, as it would have perfectly illustrated my point. The chart used a variety of colors to show how each detail of the entire CSS specification was or was not supported (and if supported, whether it was supported correctly and completely, partially and correctly, partially and somewhat incorrectly, or completely incorrectly) in every browser which was available at the time, including, if memory serves, close to a dozen versions of Netscape, Explorer, and Opera.

Looking at that chart induced nausea and vertigo. It was easy to draw the conclusion that CSS wasn’t ready for primetime. (That was the correct conclusion at the time.) It was also easy to look at the table and decide that table layouts and font tags were the way to go.

That’s what most designers who even bothered looking at Eric’s chart decided, but a few (Eric and me included) drew a completely other inference. Instead of trying to memorize all the things that could go wrong in each browser, we created general rules for what worked across all browsers (e.g. font-size in px, floats for layout) and advocated design based on the things that work. This, I believe, is exactly what the futurefriend.ly and Move the Web Forward folks are doing now: trying to figure out commonalities instead of bogging down in details. (This is why some in our community have labeled futurefriend.ly and Move the Web Forward “WaSP II.”)

The other inference Eric, I, and others in the 1990s drew from Eric’s chart was that browser makers must be petitioned to support CSS accurately and correctly. We and many of you reading this engaged in said petitioning, and thanks largely to help from with the browser engineering community (from people like Tantek Çelik and Chris Wilson and organizations like Mozilla) it came to pass.

Of mice and markets

We cannot, of course, petition all the makers of, say, Android devices to agree to a set of standard breakpoints, because there are over 500 different Android devices out there, many of which will fail in the coming months—or if not outright fail, simply be replaced in the course of planned obsolescence AKA upgrading that drives the hardware segment. And each new product will in turn introduce new incompatibilities (AKA “features”).

In the short run it’s going to be hell, just as the browser wars and their lack of support for common standards were hell. But it is the short run.

500 standards is no standard. Give a consumer 500 choices and the price-driven consumer picks what comes with her plan, while the selective consumer begins gravitating toward a handful of emerging market leaders. Eventually this nutty market will stabilize around a few winning Android platforms (e.g. Kindle Fire) and common breakpoints will emerge. What The Web Standards Project achieved with browser makers, the market will achieve with phones.

Until that time, designers certain can abandon breakpoints if they can find a way to do good design under purely fluid conditions—design that pleases the user, satisfies the client, and moves the industry forward aesthetically. But designers who persist in responsive or even adaptive design based on iPhone, iPad, and leading Android breakpoints will help accelerate the settling out of the market and its resolution toward a semi-standard set of viewports. This I believe.

When I see fragmentation, I remind myself that it is unsustainable by its very nature, and that standards always emerge, whether through community action, market struggle, or some combination of the two. This is a frustrating time to be a web designer, but it’s also the most exciting time in ten years. We are on the edge of something very new. Some of us will get there via all new thinking, and others through a combination of new and classic approaches. Happy New Year, web designers!





Categories: Web Design

Hitler reacts to SOPA

Jeffrey Zeldman - Fri, 12/23/2011 - 13:07
Categories: Web Design

Migrate if you like, but Touristeye is not a Gowalla partner.

Jeffrey Zeldman - Thu, 12/22/2011 - 11:43

RECENTLY A COMPANY CALLED Touristeye has been emailing Gowalla users, encouraging them to migrate their data to Touristeye now that the Gowalla service is closing down. The emails tell you how a Gowalla friend (who is named) has just migrated her/his data to Touristeye and invite you to join her or him. Although Touristeye does not claim to be a Gowalla partner, there is a strong implication that the migration is seamless and that it was authorized by Gowalla. Not so.

Gowalla has not created a migration tool for Touristeye or released any migration tool as yet; the Austin-based check-in tool has no affiliation with Touristeye, and did not authorize Touristeye to reach out to Gowalla customers.

I can’t fault Touristeye for trying to increase its customer base by reaching out to the abandoned Gowalla community, and I have no opinion on Touristeye’s service, as I haven’t tried it. If Touristeye appeals to you, by all means check it out. Personally, I have replaced my Gowalla fix with (yes, four) four apps: Foursquare (for social check-ins and tips about places), Instagram (for photos and seamless Foursquare integration), Path (for the aesthetic rush I miss), and Facebook (because my people who don’t know from Foursquare, Instagram, and Path are there; and Facebook’s new Timeline even makes it fun).

An official Gowalla migration tool is coming is coming soon.



Categories: Web Design

The Big Web Show No. 61: Khoi Vinh of Mixel and NYTimes.com

Jeffrey Zeldman - Wed, 12/21/2011 - 12:07

NOW ONLINE for your pleasure! In Episode No. 61 of The Big Web Show (“everything web that matters”), I interview Khoi Vinh, co-creator of Mixel, former NYTimes.com Design Director, co-founder of NYC design studio Behavior, and more.

In this episode we discuss Khoi’s career, including his fine-art background, art school, and design classes, his time at AIGA, how he came to love the grid, why he joined the NYTimes.com and why he left, and more. We also explore the inspiration that led Khoi to combine social with collage, and talk about the choice every design studio faces as it begins to succeed: get bigger, or get more selective? Don’t miss this free-ranging exchange of ideas with one of webdom’s nicest and most influential designers.

The Big Web Show features special guests and topics like web publishing, art direction, content strategy, typography, web technology, and more. This episode is sponsored by Happy Cog Hosting, TinyLetter, and Uncle Slam.

Other recent Big Web Show episodes:





Categories: Web Design
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